﻿
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27130.2027
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{2A6DD356-5F0C-451F-BF4B-556B63997720}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{E28BE32E-A8C5-4A02-9AC1-2F688BAC384E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{BEE6EFFB-A139-4FFE-80D5-73371B23B019}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExampleProject", "Intermediate\ProjectFiles\ExampleProject.vcxproj", "{B3E503A3-0468-4207-8E54-A8AD5D98371D}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		DebugGame Editor|HTML5 = DebugGame Editor|HTML5
		DebugGame Editor|IOS = DebugGame Editor|IOS
		DebugGame Editor|Win32 = DebugGame Editor|Win32
		DebugGame Editor|Win64 = DebugGame Editor|Win64
		DebugGame|HTML5 = DebugGame|HTML5
		DebugGame|IOS = DebugGame|IOS
		DebugGame|Win32 = DebugGame|Win32
		DebugGame|Win64 = DebugGame|Win64
		Development Editor|HTML5 = Development Editor|HTML5
		Development Editor|IOS = Development Editor|IOS
		Development Editor|Win32 = Development Editor|Win32
		Development Editor|Win64 = Development Editor|Win64
		Development|HTML5 = Development|HTML5
		Development|IOS = Development|IOS
		Development|Win32 = Development|Win32
		Development|Win64 = Development|Win64
		Shipping|HTML5 = Shipping|HTML5
		Shipping|IOS = Shipping|IOS
		Shipping|Win32 = Shipping|Win32
		Shipping|Win64 = Shipping|Win64
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame Editor|IOS.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame Editor|IOS.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame|IOS.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame|IOS.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.DebugGame|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development Editor|IOS.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development Editor|IOS.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development|IOS.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development|IOS.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Development|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Shipping|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Shipping|IOS.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Shipping|IOS.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019}.Shipping|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame Editor|HTML5.ActiveCfg = HTML5_DebugGame_Editor|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame Editor|IOS.ActiveCfg = IOS_DebugGame_Editor|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame|HTML5.Build.0 = HTML5_DebugGame_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame|IOS.ActiveCfg = IOS_DebugGame_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame|IOS.Build.0 = IOS_DebugGame_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development Editor|HTML5.ActiveCfg = HTML5_Development_Editor|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development Editor|IOS.ActiveCfg = IOS_Development_Editor|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development Editor|Win64.Build.0 = Development_Editor|x64
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development|HTML5.ActiveCfg = HTML5_Development_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development|HTML5.Build.0 = HTML5_Development_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development|IOS.ActiveCfg = IOS_Development_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development|IOS.Build.0 = IOS_Development_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development|Win32.ActiveCfg = Development_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development|Win32.Build.0 = Development_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development|Win64.ActiveCfg = Development_Game|x64
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Development|Win64.Build.0 = Development_Game|x64
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Shipping|HTML5.ActiveCfg = HTML5_Shipping_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Shipping|HTML5.Build.0 = HTML5_Shipping_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Shipping|IOS.ActiveCfg = IOS_Shipping_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Shipping|IOS.Build.0 = IOS_Shipping_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Shipping|Win32.Build.0 = Shipping_Game|Win32
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
		{B3E503A3-0468-4207-8E54-A8AD5D98371D}.Shipping|Win64.Build.0 = Shipping_Game|x64
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
	GlobalSection(NestedProjects) = preSolution
		{BEE6EFFB-A139-4FFE-80D5-73371B23B019} = {2A6DD356-5F0C-451F-BF4B-556B63997720}
		{B3E503A3-0468-4207-8E54-A8AD5D98371D} = {E28BE32E-A8C5-4A02-9AC1-2F688BAC384E}
	EndGlobalSection
	GlobalSection(ExtensibilityGlobals) = postSolution
		SolutionGuid = {08A2D458-7038-4DA0-A8CF-1EDC17BB4608}
	EndGlobalSection
EndGlobal
